Nick Lowe

Last updated: 9 September 2004
E-mail: nickl@csse.uwa.edu.au



Image generated using my custom OpenGL program for creating spherical harmonic images. (larger image)

News

  • 9th September: I changed the above image for the first time... ever. I modified the spherical harmonics program (that I wrote for Open Day last year) to output high-quality images for use in promotional material for the engineering department. A selection of other images that I generated is available here.

  • 25th May: I just put up a basic webpage containing the videos for our paper "A New Technique for Rendering Complex Portals" that was recently accepted to the IEEE Transactions on Visualization and Computer Graphics.

  • 19th May: Finished work on "Get Off My Mountain!", a basic 3D game we have been developing for the last two weeks! Jim put up a webpage to track our progress. We should be putting the source and data files up there next week sometime. Thanks to all the people who helped make this project happen!

About

I am a postgraduate student nearing completion PhD in computer graphics at the School of Computer Science and Software Engineering of the University of Western Australia. My supervisor is Dr. Amitava Datta. My area of research is rendering techniques and applications for complex portals (non-convex and non-planar transformative portals). I am also a founding member of the 60Hz Real-time Rendering Group. In my spare time (har har) I socialise, listen to music, play games (not just video games), and make amateur video games with other like-minded individuals.


Series of images of me created for use in a game called "Get Off My Mountain!"

Contact

Feel free to contact me in regard to my teaching, research, or for anything related to real-time rendering. If you would like to visit me, I am usually in Room G.11 between 10am and 6pm from Monday to Friday.

Teaching

I am currently teaching Robotics.

Research

Below is a small montage of images from a few of the projects that I have worked on (most with members of the 60Hz Real-time Rendering Group. For a list of my published papers, see my resume.

Links

Internal

Programming

Games

more to come...

All content © Copyright 2004 Nick Lowe. All rights reserved.